9/1/2023 0 Comments Pathless ps4![]() ![]() We then felt an immense pleasure in the zigzagging romp spurred on by a portentous score. One of the most celebrated moments in Journey comes in the middle of the game, when continuous sliding is introduced down the slope of a sea of dunes. We once again had composer Austin Wintory at the helm to take up the intimate and at the same time great of the thatgamecompany game, but also an urgent need to convey the same torrent of emotions. There were strong echoes of the desert Journey in the colorful underwater game, almost an obsession to emulate its devastating effect on players. The reminiscences of Journey were obvious, perhaps too much. When ABZU was launched it was not a surprise to learn who was behind the project. The mechanics of The Pathless, or how to dodge elongated shadows with maturity We must first go into the very bowels of the game and try to come back from there victorious. And the answer seems more complex than a simple Yes or No. It is now time to see if the recently released The Pathless meets the demanding quality standards that Annapurna is expected to have. Major words that make all the pieces fit together in the same sensibility. The founder of this small studio of just 20 people is Matt Nava, the former art director of Flower and Journey at thatgamecomapany. ![]() ![]() We might think that the beautiful invoice of that underwater adventure surely opened the doors of the distributor, but there is one more detail that is very important. The Pathless thus joins the famous list by Giant Squid, a young studio that until now had only one game on its resume: ABZU. We are talking about nothing less than What Remains of Edith Finch, Gorogoa, Florence, Kentucky Route Zero, Gone Home, Outer Wilds, Telling Lies, Sayonara Wild Hearts, Flower and Journey when thatgamecompany became independent from Sony (not surprisingly, Jenova Chen was Annapurna’s advisor)… The quality and commitment of Annapurna Interactive to publish “personal, emotional and original” authorial videogames is so overwhelming that you can look face to face and without blinking at its film subsidiary Annapurna Pictures, which, despite having excellent Films by Katherine Bigelow, Spike Jonze or Paul Thomas Anderson have been a bottomless pit when it comes to losing money. Namely, in its distribution we have both games that they sponsored from the beginning as well as others that they threw the glove to release on other platforms beyond their initial launch. Annapurna Interactive’s catalog is flawless, one of those who break shelves by accumulating prizes. The reason why Annapurna took this name may be due to the risk of its artistic proposal (and not so much because of the difficulty of its interactive products, which is almost conspicuous by its absence). The Annanpurna mountainous massif, located in the Himalayas, has in its ranks the tenth highest mountain on the planet and one of the most difficult to climb, as corroborated by many misfortunes and lost souls in the attempt. ![]() Is The Pathless worthy of such an elitist club, or has it sneaked in covered in glamorous promises? Join us in our Reviews of the PS4 version to find all the answers. It distributes Annapurna, whose exquisite and heterogeneous catalog is nourished by stylish works full of good taste. The newest from Giant Squid, creators of the beautiful and contemplative ABZU, comes to iPhone / iPad, PS4, PS5 and PC. ![]()
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